/** \file DefaultShaderSource.h
 * \brief This file contains the default source code for the animation shader.
 *
 * The default source code for the animation shader is defined in this file. It is
 * hard coded, so is can be used without loading from a file.
 */

#pragma once

namespace OSkA
{

#define DEFAULT_FRAG_SOURCE_TEXTURE "Entfernt für ARTR"

#define DEFAULT_FRAG_SOURCE_UNIFORM "Entfernt für ARTR"
#define DEFAULT_VERT_SOURCE_UNIFORM "Entfernt für ARTR"

#define DEFAULT_VERT_SOURCE_TEXTURE "Entfernt für ARTR"

}