Information
- Publication Type: Journal Paper with Conference Talk
- Workgroup(s)/Project(s):
- Date: September 2006
- Journal: IEEE Transactions on Visualization and Computer Graphics
- Volume: 12
- Number: 5
- Lecturer: Stefan Bruckner
- ISSN: 1077-2626
- Event: IEEE Visualization 2006
- Conference date: 29. October 2006 – 3. November 2006
- Pages: 1077 – 1084
- Keywords: exploded views, illustrative visualization, volume rendering
Abstract
Exploded views are an illustration technique where an object is partitioned into several segments. These segments are displaced to reveal otherwise hidden detail. In this paper we apply the concept of exploded views to volumetric data in order to solve the general problem of occlusion. In many cases an object of interest is occluded by other structures. While transparency or cutaways can be used to reveal a focus object, these techniques remove parts of the context information. Exploded views, on the other hand, do not suffer from this drawback. Our approach employs a force-based model: the volume is divided into a part configuration controlled by a number of forces and constraints. The focus object exerts an explosion force causing the parts to arrange according to the given constraints. We show that this novel and flexible approach allows for a wide variety of explosion-based visualizations including view-dependent explosions. Furthermore, we present a high-quality GPU-based volume ray casting algorithm for exploded views which allows rendering and interaction at several frames per second.Additional Files and Images
Additional images and videos
Image:
Exploded volume data view using part constraints
Additional files
Demonstration:
Exploded views demonstration (DivX encoded AVI video)
Weblinks
No further information available.BibTeX
@article{bruckner-2006-EVV, title = "Exploded Views for Volume Data", author = "Stefan Bruckner and Eduard Gr\"{o}ller", year = "2006", abstract = "Exploded views are an illustration technique where an object is partitioned into several segments. These segments are displaced to reveal otherwise hidden detail. In this paper we apply the concept of exploded views to volumetric data in order to solve the general problem of occlusion. In many cases an object of interest is occluded by other structures. While transparency or cutaways can be used to reveal a focus object, these techniques remove parts of the context information. Exploded views, on the other hand, do not suffer from this drawback. Our approach employs a force-based model: the volume is divided into a part configuration controlled by a number of forces and constraints. The focus object exerts an explosion force causing the parts to arrange according to the given constraints. We show that this novel and flexible approach allows for a wide variety of explosion-based visualizations including view-dependent explosions. Furthermore, we present a high-quality GPU-based volume ray casting algorithm for exploded views which allows rendering and interaction at several frames per second.", month = sep, journal = "IEEE Transactions on Visualization and Computer Graphics", volume = "12", number = "5", issn = "1077-2626", pages = "1077--1084", keywords = "exploded views, illustrative visualization, volume rendering", URL = "https://www.cg.tuwien.ac.at/research/publications/2006/bruckner-2006-EVV/", }