Information
- Visibility: hidden
- Publication Type: Conference Paper
- Workgroup(s)/Project(s):
- Date: 2009
- Location: Budmerice, Slovakia
- Lecturer: Andreas E. Lie
- Booktitle: Proceedings of the Spring Conference on Computer Graphics (SCCG 2009)
- Pages: 27 – 34
Abstract
Glyphs are useful for the effective visualization of multi-variate data. They allow for easily relating multiple data attributes to each other in a coherent visualization approach. While the basic principle of glyph-based visualization has been known for a long time, scientific interest has recently increased focus on the question of how to achieve a clever and successful glyph design. Along this newer trend, we present a structured discussion of several critical design aspects of glyph-based visualization with a special focus on 3D data. For three consecutive steps of data mapping, glyph instantiation, and rendering, we identify a number of design considerations. We illustrate our discussion with a new glyph-based visualization of time-dependent 3D simulation data and demonstrate how effective results are achieved.Additional Files and Images
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No further information available.BibTeX
@inproceedings{lie-2009-cri, title = "Critical Design and Realization Aspects of Glyph-based 3D Data Visualization", author = "Andreas E. Lie and Johannes Kehrer and Helwig Hauser", year = "2009", abstract = "Glyphs are useful for the effective visualization of multi-variate data. They allow for easily relating multiple data attributes to each other in a coherent visualization approach. While the basic principle of glyph-based visualization has been known for a long time, scientific interest has recently increased focus on the question of how to achieve a clever and successful glyph design. Along this newer trend, we present a structured discussion of several critical design aspects of glyph-based visualization with a special focus on 3D data. For three consecutive steps of data mapping, glyph instantiation, and rendering, we identify a number of design considerations. We illustrate our discussion with a new glyph-based visualization of time-dependent 3D simulation data and demonstrate how effective results are achieved.", location = "Budmerice, Slovakia", booktitle = "Proceedings of the Spring Conference on Computer Graphics (SCCG 2009)", pages = "27--34", URL = "https://www.cg.tuwien.ac.at/research/publications/2009/lie-2009-cri/", }