Andreas E. Lie, Johannes Kehrer, Helwig HauserORCID iD
Critical Design and Realization Aspects of Glyph-based 3D Data Visualization
In Proceedings of the Spring Conference on Computer Graphics (SCCG 2009), pages 27-34. 2009.

Information

  • Visibility: hidden
  • Publication Type: Conference Paper
  • Workgroup(s)/Project(s):
  • Date: 2009
  • Location: Budmerice, Slovakia
  • Lecturer: Andreas E. Lie
  • Booktitle: Proceedings of the Spring Conference on Computer Graphics (SCCG 2009)
  • Pages: 27 – 34

Abstract

Glyphs are useful for the effective visualization of multi-variate data. They allow for easily relating multiple data attributes to each other in a coherent visualization approach. While the basic principle of glyph-based visualization has been known for a long time, scientific interest has recently increased focus on the question of how to achieve a clever and successful glyph design. Along this newer trend, we present a structured discussion of several critical design aspects of glyph-based visualization with a special focus on 3D data. For three consecutive steps of data mapping, glyph instantiation, and rendering, we identify a number of design considerations. We illustrate our discussion with a new glyph-based visualization of time-dependent 3D simulation data and demonstrate how effective results are achieved.

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BibTeX

@inproceedings{lie-2009-cri,
  title =      "Critical Design and Realization Aspects of Glyph-based 3D
               Data Visualization",
  author =     "Andreas E. Lie and Johannes Kehrer and Helwig Hauser",
  year =       "2009",
  abstract =   "Glyphs are useful for the effective visualization of
               multi-variate data. They allow for easily relating multiple
               data attributes to each other in a coherent visualization
               approach. While the basic principle of glyph-based
               visualization has been known for a long time, scientific
               interest has recently increased focus on the question of how
               to achieve a clever and successful glyph design. Along this
               newer trend, we present a structured discussion of several
               critical design aspects of glyph-based visualization with a
               special focus on 3D data. For three consecutive steps of
               data mapping, glyph instantiation, and rendering, we
               identify a number of design considerations. We illustrate
               our discussion with a new glyph-based visualization of
               time-dependent 3D simulation data and demonstrate how
               effective results are achieved.",
  location =   "Budmerice, Slovakia",
  booktitle =  "Proceedings of the Spring Conference on Computer Graphics
               (SCCG 2009)",
  pages =      "27--34",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2009/lie-2009-cri/",
}