# Main Scene File

Renderer "sampler"

Sampler "metropolis"
	"float largemutationprob" [0.400000005960464]
	"bool noiseaware" ["true"]
	"integer maxconsecrejects" [512]
	"bool usecooldown" ["true"]

Accelerator "qbvh"
	"integer maxprimsperleaf" [4]
	"integer fullsweepthreshold" [16]
	"integer skipfactor" [1]

SurfaceIntegrator "bidirectional"
	"integer eyedepth" [8]
	"integer lightdepth" [8]
	"integer lightraycount" [1]
	"float eyerrthreshold" [0.000000000000000]
	"float lightrrthreshold" [0.000000000000000]
	"string lightpathstrategy" ["auto"]
	"integer shadowraycount" [1]
	"string lightstrategy" ["auto"]

VolumeIntegrator "single"

PixelFilter "mitchell"
	"bool supersample" ["true"]
	"float B" [0.333333343267441]
	"float C" [0.333333343267441]
	"float xwidth" [2.000000000000000]
	"float ywidth" [2.000000000000000]

LookAt 7.197839 -4.539546 2.714541 7.145864 -3.540915 2.720533 -0.000001 -0.006000 0.999982

Camera "perspective"
	"float fov" [49.134342077604479]
	"float screenwindow" [-1.000000000000000 1.000000000000000 -0.562500000000000 0.562500000000000]
	"bool autofocus" ["false"]
	"float shutteropen" [0.000000000000000]
	"float shutterclose" [0.041666666666667]
	"float lensradius" [0.017500000000000]
	"integer blades" [12]
	"integer power" [0]
	"string distribution" ["uniform"]
	"float focaldistance" [16.307402483438612]

Film "fleximage"
	"integer xresolution" [1920]
	"integer yresolution" [1080]
	"float gamma" [2.200000000000000]
	"float colorspace_white" [0.314275000000000 0.329411000000000]
	"float colorspace_red" [0.630000000000000 0.340000000000000]
	"float colorspace_green" [0.310000000000000 0.595000000000000]
	"float colorspace_blue" [0.155000000000000 0.070000000000000]
	"string cameraresponse" ["Agfacolor_ultra_050_CD"]
	"string filename" ["A_Slow_Night.Scene.00000"]
	"bool write_resume_flm" ["true"]
	"bool restart_resume_flm" ["true"]
	"bool write_flm_direct" ["false"]
	"bool write_exr_halftype" ["false"]
	"bool write_exr_applyimaging" ["true"]
	"bool write_exr_ZBuf" ["false"]
	"string write_exr_compressiontype" ["PIZ (lossless)"]
	"string write_exr_zbuf_normalizationtype" ["None"]
	"bool write_exr" ["false"]
	"string write_exr_channels" ["RGB"]
	"bool write_png" ["true"]
	"string write_png_channels" ["RGB"]
	"bool write_png_16bit" ["false"]
	"bool write_tga" ["false"]
	"string write_tga_channels" ["RGB"]
	"string ldr_clamp_method" ["cut"]
	"integer displayinterval" [10]
	"integer writeinterval" [600]
	"integer flmwriteinterval" [1800]
	"integer outlierrejection_k" [2]
	"integer tilecount" [0]
	"string tonemapkernel" ["linear"]
	"float linear_sensitivity" [50.000000000000000]
	"float linear_exposure" [0.041666666666667]
	"float linear_fstop" [1.000000000000000]
	"float linear_gamma" [2.200000000000000]

WorldBegin

Include "A_Slow_Night/Scene/00000/LuxRender-Materials.lxm"

Include "A_Slow_Night/Scene/00000/LuxRender-Geometry.lxo"

Include "A_Slow_Night/Scene/00000/LuxRender-Volumes.lxv"

Exterior  "air"
WorldEnd
