# Main Scene File

Renderer "sampler"

Sampler "metropolis"
	"float largemutationprob" [0.5]
#	"bool usevariance" ["false"]

Accelerator "qbvh"

SurfaceIntegrator "bidirectional"
	"integer eyedepth" [32]
	"integer lightdepth" [32]
	"string lightpathstrategy" ["all"]
	"string lightstrategy" ["all"]
	"float eyerrthreshold" [0.000000000000000]
	"float lightrrthreshold" [0.000000000000000]
	"string lightstrategy" ["all"]

VolumeIntegrator "single"
	"float stepsize" [1.000000000000000]

PixelFilter "gaussian"

LookAt 18.757174 0.392658 -1.018715 17.760920 0.306181 -1.018620 -0.011689 0.135745 0.990675

Camera "perspective"
	"float fov" [21.239309922327976]
	"float screenwindow" [-1.000000000000000 1.000000000000000 -1.000000000000000 1.000000000000000]
	"bool autofocus" ["false"]
	"float shutteropen" [0.000000000000000]
	"float shutterclose" [0.040000000000000]
	"float lensradius" [0.093000000521541]
	"integer blades" [16]
	"integer power" [100]
	"string distribution" ["uniform"]
	"float focaldistance" [17.283132200540663]

Film "fleximage"
	"integer halttime" [3600]
	"integer xresolution" [800]
	"integer yresolution" [800]
	"float gamma" [2.200000000000000]
	"float colorspace_white" [0.314275000000000 0.329411000000000]
	"float colorspace_red" [0.630000000000000 0.340000000000000]
	"float colorspace_green" [0.310000000000000 0.595000000000000]
	"float colorspace_blue" [0.155000000000000 0.070000000000000]
	"string filename" ["cherry-fluid.Scene.00025"]
	"bool write_resume_flm" ["false"]
	"bool restart_resume_flm" ["false"]
	"bool write_flm_direct" ["true"]
	"bool write_exr_halftype" ["true"]
	"bool write_exr_applyimaging" ["true"]
	"bool write_exr_ZBuf" ["false"]
	"string write_exr_compressiontype" ["PIZ (lossless)"]
	"string write_exr_zbuf_normalizationtype" ["None"]
	"bool write_exr" ["false"]
	"bool write_png" ["true"]
	"string write_png_channels" ["RGB"]
	"bool write_png_16bit" ["true"]
	"bool write_tga" ["false"]
	"string ldr_clamp_method" ["cut"]
	"integer displayinterval" [60]
	"integer writeinterval" [600]
	"integer flmwriteinterval" [900]
	"integer tilecount" [0]
	"string tonemapkernel" ["linear"]
	"float linear_sensitivity" [320.000000000000000]
	"float linear_exposure" [0.040000000000000]
	"float linear_fstop" [0.400000005960464]
	"float linear_gamma" [2.200000000000000]

WorldBegin

Include "cherry-fluid/Scene/00025/LuxRender-Materials.lxm"

Include "cherry-fluid/Scene/00025/LuxRender-Geometry.lxo"

TransformBegin #  "Hemi"

Transform [-0.646554529666901 0.630099534988403 -0.430048584938049 0.000000000000000 -0.717292487621307 -0.694053173065186 0.061495687812567 0.000000000000000 -0.259728163480759 0.348230928182602 0.900708913803101 0.000000000000000 3.390579700469971 0.588829874992371 12.251881599426270 1.000000000000000]

LightGroup "default"

TransformBegin #  ""

Scale -1.000000000000000 1.000000000000000 1.000000000000000

LightSource "infinite"
	"float gain" [1.000000000000000]
	"float importance" [1.000000000000000]
	"string mapname" ["../Texturen/EXR/studio_Render__EricdesignReflection.exr"]
	"string mapping" ["latlong"]
	"float gamma" [1.000000000000000]
	"integer nsamples" [1]

TransformEnd # ""

TransformEnd # ""
WorldEnd
