LuxBlend Testscene

An exported version of the scene (lxs format) is in the folder ./exported/

Includes the following features:
- Lights: Point, Area, Spot, Meshlight, Sun, Sky, Hemi
- All materials
- Node materials
- "LuxRender Alpha Transparency" (auto-mix with null material)
- "LuxRender Glossy Coating" (auto-mix with glossy coating material)
- Textures: pretty much all of them, some utiltiy textures like Add/Scale are missing
- Lightgroups
- Dupliverts
- Particle system (with different render/display amount of particles)
- Portals
- Proxies (ply mesh loading, sphere primitive)
- Curves, Meshes, Metaballs
- Object motion blur (simple and complex paths with substeps)
- Light motion blur
- Homogenous volume
- Heterogenous volume
- Blender smoke export
- Depth of field
- Subdivision and displacement: loop, microdisplacement
- Export of object with missing material (empty slot)
- Hair
- HDRI environment texture for Hemi light
- Camera clipping
- IES lights
- Cameras: Perspective, Ortographic, Panoramic (switch has to be done manually)

LuxCore features:
- Volume precedence (not supported by LuxBlend yet)