Game Member List
This is the complete list of members for
Game, including all inherited members.
bracket | Game | [private] |
date | Game | [private] |
descr | Game | [private] |
Game(void) | Game | |
Game(int ID, Team *team1, Team *team2, int result[2]) | Game | |
Game(int ID, Team *team1, Team *team2, int result[2], Game *leftChild, Game *rightChild) | Game | |
Game(int ID, Team *team1, Team *team2, int result[2], QString date, QString descr) | Game | |
getBracket(void) const | Game | |
getChild(int dir) const | Game | |
getDate(void) | Game | |
getDescr(void) | Game | |
getID(void) const | Game | |
getResult(void) const | Game | |
getState(void) const | Game | |
getTeam(int teamnum) const | Game | |
getTeam1(void) | Game | |
getTeam1Direct(void) | Game | |
getTeam2(void) | Game | |
getTeam2Direct(void) | Game | |
ID | Game | [private] |
isChildGamesDecided(void) | Game | |
LEFTCHILD | Game | [static] |
leftChild | Game | [private] |
result | Game | [private] |
RIGHTCHILD | Game | [static] |
rightChild | Game | [private] |
setBracket(int y0, int dy, int ylink, int level, int dir, int dashOffset, QPen pen) | Game | |
setBracket(int y0, int dy, int ylink, int dashOffset) | Game | |
setChilds(Game *leftChild, Game *rightChild) | Game | |
setPen(QPen pen) | Game | |
setPenColor(int val) | Game | |
setResult(int score[2]) | Game | |
setTeam(int teamnum, Team *team) | Game | |
setTeams(Team *team1, Team *team2) | Game | |
team1 | Game | [private] |
team2 | Game | [private] |
UNDECIDED | Game | [static] |
UNDEFINED | Game | [static] |
WINTEAM1 | Game | [static] |
WINTEAM2 | Game | [static] |
~Game(void) | Game | |