addGame(Game *game) | Tournament | |
addTeam(Team *team) | Tournament | |
bracketcnt | Tournament | [private] |
games | Tournament | [private] |
getBracketCount(void) | Tournament | |
getGameByID(int id) | Tournament | |
getGames(void) const | Tournament | |
getMinRound(void) | Tournament | |
getTeamCount(void) | Tournament | |
getTeams(void) const | Tournament | |
getTitle(void) const | Tournament | |
initGames(void) | Tournament | [private] |
initPicks(void) | Tournament | [private] |
initTeams(void) | Tournament | [private] |
isValidTeamcount(const int &val) | Tournament | [private] |
minRound | Tournament | [private] |
setPickForTeam(int id, Team::Round round) | Tournament | |
setTeamCount(int num) | Tournament | |
setTeams(QVector< Team * > &teams) | Tournament | |
setTitle(QString title) | Tournament | |
teamcnt | Tournament | [private] |
teams | Tournament | [private] |
title | Tournament | [private] |
Tournament(void) | Tournament | |
Tournament(const int teamcnt, QString title) | Tournament | |
VALID_TEAMCOUNTS | Tournament | [static] |
~Tournament(void) | Tournament |