| addGame(Game *game) | Tournament | |
| addTeam(Team *team) | Tournament | |
| bracketcnt | Tournament | [private] |
| games | Tournament | [private] |
| getBracketCount(void) | Tournament | |
| getGameByID(int id) | Tournament | |
| getGames(void) const | Tournament | |
| getMinRound(void) | Tournament | |
| getTeamCount(void) | Tournament | |
| getTeams(void) const | Tournament | |
| getTitle(void) const | Tournament | |
| initGames(void) | Tournament | [private] |
| initPicks(void) | Tournament | [private] |
| initTeams(void) | Tournament | [private] |
| isValidTeamcount(const int &val) | Tournament | [private] |
| minRound | Tournament | [private] |
| setPickForTeam(int id, Team::Round round) | Tournament | |
| setTeamCount(int num) | Tournament | |
| setTeams(QVector< Team * > &teams) | Tournament | |
| setTitle(QString title) | Tournament | |
| teamcnt | Tournament | [private] |
| teams | Tournament | [private] |
| title | Tournament | [private] |
| Tournament(void) | Tournament | |
| Tournament(const int teamcnt, QString title) | Tournament | |
| VALID_TEAMCOUNTS | Tournament | [static] |
| ~Tournament(void) | Tournament |
1.6.3