Hierarchical Edge Bundle 1.0
J:/Caro/C++_Coding/HierarchicalEdgeBundle/HierarchicalEdgeBundle/header/RenderTree.h
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00001 #pragma once
00002 #include "common.h"
00003 #include "RenderPrimitives.h"
00004 #include "RenderTextures.h"
00005 #include "View.h"
00006 
00012 class RenderTree
00013 {
00014 public:
00018         RenderTree(void);
00022         virtual ~RenderTree(void);
00023 
00024         
00028         void DrawGrid(int);
00032         void DrawVertices(int);
00037         void DrawWithoutVertex(int, VertexPtr v);
00042         void DrawVertex(int, VertexPtr v);
00043 
00044         View* m_view;
00045         unsigned int mode;
00046 };
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