Hierarchical Edge Bundle 1.0
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00001 #pragma once 00002 #include "common.h" 00003 #include "RenderPrimitives.h" 00004 #include "RenderTextures.h" 00005 #include "View.h" 00006 00012 class RenderTree 00013 { 00014 public: 00018 RenderTree(void); 00022 virtual ~RenderTree(void); 00023 00024 00028 void DrawGrid(int); 00032 void DrawVertices(int); 00037 void DrawWithoutVertex(int, VertexPtr v); 00042 void DrawVertex(int, VertexPtr v); 00043 00044 View* m_view; 00045 unsigned int mode; 00046 };