Hierarchical Edge Bundle 1.0
Camera Member List
This is the complete list of members for Camera, including all inherited members.
Camera(float zNear, float zFar, float fovyAngle, float aspect)Camera
Camera(float left, float right, float bottom, float top, float near, float far)Camera
getPosition() const Camera
getProjectionMatrix()Camera
getScreenHeight()Camera
getScreenWidth()Camera
getViewingMatrix() const Camera
getZoomFactor()Camera
lookAt(vec3 position, vec3 upVector, vec3 lookAtVector)Camera
orthogonal(float left, float right, float bottom, float top, float near, float far)Camera
perspective(float zNear, float zFar, float fovy, float aspect)Camera
setFarplane(float far)Camera
setNearplane(float near)Camera
setScreenHeight(float height)Camera
setScreenWidth(float width)Camera
setViewingMatrix(mat4 matrix)Camera
setZoomFactor(float zoom)Camera
updateOrthogonalView()Camera
updatePerspectiveView()Camera
zoomIn()Camera
zoomOut()Camera
~Camera()Camera
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