Hierarchical Edge Bundle 1.0
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AreGridsInShadow() | Light | |
AreHierarchyEdgeInShadow() | Light | |
AreRelationEdgeInShadow() | Light | |
AreVerticesInShadow() | Light | |
GetAttentuate() | Light | |
GetPosition() | Light | |
GetRadius() | Light | |
GetSpotDirection() | Light | |
GetType() | Light | |
IsOn() | Light | |
IsShadowOn() | Light | |
Light(void) | Light | |
LightType enum name | Light | |
LT_CONIC enum value | Light | |
LT_NONE enum value | Light | |
LT_POINT enum value | Light | |
LT_SPOTLIGHT enum value | Light | |
Off() | Light | |
On() | Light | |
SetAttentuate(float attentuate) | Light | |
SetPosition(vec3 position) | Light | |
SetRadius(float radius) | Light | |
SetShadowElements(int elements) | Light | |
SetSpotDirection(vec3 spotdirection) | Light | |
SetType(int type) | Light | |
ShadowOff() | Light | |
ShadowOn() | Light | |
~Light(void) | Light |