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Information Visualisation project - "Mapping Text with Phrase Nets"
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Arrow.h
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1 #ifndef ARROW_H
2 #define ARROW_H
3 
4 #include <vector>
5 #include <glm.hpp>
6 
7 
8 /* The Arrow class contains all the data needed to create a renderable arrow from within the Renderer */
9 class Arrow
10 {
11 public:
12  Arrow(const glm::vec2& startPos, const glm::vec2& endPos, int startToEndConnectionsCount, int endToStartConnectionsCount);
13  Arrow(const Arrow& original);
14 
15  glm::vec2 m_startPos;
16  glm::vec2 m_endPos;
19 };
20 
21 #endif