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Information Visualisation project - "Mapping Text with Phrase Nets"
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Arrow.h
Go to the documentation of this file.
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#ifndef ARROW_H
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#define ARROW_H
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#include <vector>
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#include <glm.hpp>
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/* The Arrow class contains all the data needed to create a renderable arrow from within the Renderer */
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class
Arrow
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{
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public
:
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Arrow
(
const
glm::vec2& startPos,
const
glm::vec2& endPos,
int
startToEndConnectionsCount,
int
endToStartConnectionsCount);
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Arrow
(
const
Arrow
& original);
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glm::vec2
m_startPos
;
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glm::vec2
m_endPos
;
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int
m_startToEndConnectionsCount
;
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int
m_endToStartConnectionsCount
;
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};
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#endif
src
Arrow.h
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