Our project involves advanced rendering of line data using ambient occlusion and transparency. The programm runs on Windows 10/11. The main goal of the underlying paper by Groß and Gumhold is to enhance the visualization of large line data sets by adding global illumination effects to improve the perception of 3D features. This approach builds GPU-based raycasting of rounded cones (truncated cones with spherical endcaps). Additionally, it performs object-space ambient occlusion using voxel cone tracing and has a novel fragment visibility sorting strategy.