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Streamline.h

00001 #if !defined(__STREAMLINE_H)
00002 #define __STREAMLINE_H
00003 
00004 #include <vector>
00005 #include "MyMathUtils.h"
00006 #include <time.h>
00007 #include <stdlib.h>
00008 
00009 using namespace std ;
00010 
00011 class Streamline
00012 {
00013 public:
00014         vector<Vektor2i*> linePoints;
00015 
00016         Streamline()
00017         {
00018                 Initialize();
00019         }
00020 
00021         virtual ~Streamline()
00022         {
00023                 Destroy();
00024         }
00025 
00026         void addPointAtBack(Vektor2i sp);
00027         void addPointAtFront(Vektor2i sp);
00028         Vektor2i getPoint(int pos);
00029 
00030 private:
00031         void Initialize();
00032         void Destroy();
00033 
00034 };
00035 #endif //#if !defined(__STREAMLINE_H)

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