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StdAfx.h

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00001 // stdafx.h : include file for standard system include files,
00002 //  or project specific include files that are used frequently, but
00003 //      are changed infrequently
00004 //
00005 
00006 #if !defined(AFX_STDAFX_H__145BD023_E05A_4A9F_A2FE_89E433B66D6E__INCLUDED_)
00007 #define AFX_STDAFX_H__145BD023_E05A_4A9F_A2FE_89E433B66D6E__INCLUDED_
00008 
00009 #if _MSC_VER > 1000
00010 #pragma once
00011 #endif // _MSC_VER > 1000
00012 
00013 #define VC_EXTRALEAN            // Exclude rarely-used stuff from Windows headers
00014 
00015 #include <afxwin.h>         // MFC core and standard components
00016 #include <afxext.h>         // MFC extensions
00017 #include <afxdtctl.h>           // MFC support for Internet Explorer 4 Common Controls
00018 
00019 #include <afxpriv.h>            // required for WM_SETMESSAGESTRING
00020 
00021 
00022 #ifndef _AFX_NO_AFXCMN_SUPPORT
00023 #include <afxcmn.h>                     // MFC support for Windows Common Controls
00024 #endif // _AFX_NO_AFXCMN_SUPPORT
00025 
00026 
00027 #include <gl/gl.h>
00028 #include <gl/glu.h>
00029 
00030 
00031 #include "messages.h"
00032 
00033 #pragma comment (lib, "opengl32.lib")
00034 #pragma comment (lib, "glu32.lib")
00035 
00036 // OTHER DEFINES
00037 // raytypes
00038 #define NN 0
00039 #define TRI 1
00040 //rendermodi
00041 #define STANDARD 0
00042 #define FH 1
00043 #define MI 2
00044 #define XRAY 3
00045 
00046 //{{AFX_INSERT_LOCATION}}
00047 // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
00048 
00049 
00050 #endif // !defined(AFX_STDAFX_H__145BD023_E05A_4A9F_A2FE_89E433B66D6E__INCLUDED_)

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