| GetScreenShotImage(int &width, int &height) | Raycaster | [inline] |
| Initialize(int width, int height, float steplength, Data *data, Transfunc *tf) | Raycaster | [virtual] |
| m_ambient | Raycaster | [protected] |
| m_background | Raycaster | [protected] |
| m_data | Raycaster | [protected] |
| m_diffuse | Raycaster | [protected] |
| m_dMaxDens | Raycaster | [protected] |
| m_dMinDens | Raycaster | [protected] |
| m_dOwnType | Raycaster | |
| m_height | Raycaster | [protected] |
| m_highlight | Raycaster | [protected] |
| m_image | Raycaster | [protected] |
| m_light | Raycaster | [protected] |
| m_lightpos | Raycaster | [protected] |
| m_precalc | Raycaster | [protected] |
| m_raytype | Raycaster | [protected] |
| m_rendermode | Raycaster | [protected] |
| m_specular | Raycaster | [protected] |
| m_steplength | Raycaster | [protected] |
| m_stepX | Raycaster | [protected] |
| m_stepY | Raycaster | [protected] |
| m_tf | Raycaster | [protected] |
| m_treshold | Raycaster | [protected] |
| m_viewingtoworld | Raycaster | [protected] |
| m_viewingtoworld_inv | Raycaster | [protected] |
| m_width | Raycaster | [protected] |
| m_xdir | Raycaster | [protected] |
| m_ydir | Raycaster | [protected] |
| m_zoom | Raycaster | [protected] |
| Raycast() | Raycaster | [virtual] |
| Raycaster() | Raycaster | |
| ready | Raycaster | [protected] |
| Render(int width, int height) | Raycaster | |
| RotateX(float alpha) | Raycaster | [virtual] |
| RotateY(float alpha) | Raycaster | [virtual] |
| RotateZ(float alpha) | Raycaster | [virtual] |
| SetAmbient(float ambient) | Raycaster | [inline] |
| SetBackgroundColor(unsigned char r, unsigned char g, unsigned char b) | Raycaster | [inline] |
| SetDensRange(int mindens, int maxdens) | Raycaster | [inline] |
| SetDiffuse(float diffuse) | Raycaster | [inline] |
| SetHeight(int height) | Raycaster | [inline] |
| SetHighlight(int highlight) | Raycaster | [inline] |
| SetLight(bool light) | Raycaster | [inline] |
| SetLightpos(VECTOR lightpos) | Raycaster | [inline] |
| SetPreCalcGradients(bool pc) | Raycaster | [inline] |
| SetRaytype(int type) | Raycaster | [inline] |
| SetRendermode(int rendermode) | Raycaster | [inline] |
| SetSpecular(float specular) | Raycaster | [inline] |
| SetStepLength(float steplength) | Raycaster | [inline] |
| SetTreshold(int treshold) | Raycaster | [inline] |
| SetViewingCondition(VECTOR lightpos, Color background, float ambient, float diffuse, float specular, int highlight) | Raycaster | |
| SetViewingMatrix() | Raycaster | [protected] |
| SetWidth(int width) | Raycaster | [inline] |
| Zoom(float zoom) | Raycaster | |
| ~Raycaster() | Raycaster | |