GetScreenShotImage(int &width, int &height) | Raycaster | [inline] |
Initialize(int width, int height, float steplength, Data *data, Transfunc *tf) | Raycaster | [virtual] |
m_ambient | Raycaster | [protected] |
m_background | Raycaster | [protected] |
m_data | Raycaster | [protected] |
m_diffuse | Raycaster | [protected] |
m_dMaxDens | Raycaster | [protected] |
m_dMinDens | Raycaster | [protected] |
m_dOwnType | Raycaster | |
m_height | Raycaster | [protected] |
m_highlight | Raycaster | [protected] |
m_image | Raycaster | [protected] |
m_light | Raycaster | [protected] |
m_lightpos | Raycaster | [protected] |
m_precalc | Raycaster | [protected] |
m_raytype | Raycaster | [protected] |
m_rendermode | Raycaster | [protected] |
m_specular | Raycaster | [protected] |
m_steplength | Raycaster | [protected] |
m_stepX | Raycaster | [protected] |
m_stepY | Raycaster | [protected] |
m_tf | Raycaster | [protected] |
m_treshold | Raycaster | [protected] |
m_viewingtoworld | Raycaster | [protected] |
m_viewingtoworld_inv | Raycaster | [protected] |
m_width | Raycaster | [protected] |
m_xdir | Raycaster | [protected] |
m_ydir | Raycaster | [protected] |
m_zoom | Raycaster | [protected] |
Raycast() | Raycaster | [virtual] |
Raycaster() | Raycaster | |
ready | Raycaster | [protected] |
Render(int width, int height) | Raycaster | |
RotateX(float alpha) | Raycaster | [virtual] |
RotateY(float alpha) | Raycaster | [virtual] |
RotateZ(float alpha) | Raycaster | [virtual] |
SetAmbient(float ambient) | Raycaster | [inline] |
SetBackgroundColor(unsigned char r, unsigned char g, unsigned char b) | Raycaster | [inline] |
SetDensRange(int mindens, int maxdens) | Raycaster | [inline] |
SetDiffuse(float diffuse) | Raycaster | [inline] |
SetHeight(int height) | Raycaster | [inline] |
SetHighlight(int highlight) | Raycaster | [inline] |
SetLight(bool light) | Raycaster | [inline] |
SetLightpos(VECTOR lightpos) | Raycaster | [inline] |
SetPreCalcGradients(bool pc) | Raycaster | [inline] |
SetRaytype(int type) | Raycaster | [inline] |
SetRendermode(int rendermode) | Raycaster | [inline] |
SetSpecular(float specular) | Raycaster | [inline] |
SetStepLength(float steplength) | Raycaster | [inline] |
SetTreshold(int treshold) | Raycaster | [inline] |
SetViewingCondition(VECTOR lightpos, Color background, float ambient, float diffuse, float specular, int highlight) | Raycaster | |
SetViewingMatrix() | Raycaster | [protected] |
SetWidth(int width) | Raycaster | [inline] |
Zoom(float zoom) | Raycaster | |
~Raycaster() | Raycaster | |