castRay(int screen_x, int screen_y, Camera *pCamera, FILTER mFilter) | RM_levoy | [virtual] |
getName(void) | RM_levoy | [virtual] |
IRenderMode(void) (defined in IRenderMode) | IRenderMode | |
isRealtime(void) (defined in RM_levoy) | RM_levoy | [inline, virtual] |
RM_levoy(void) (defined in RM_levoy) | RM_levoy | |
shade(Vector V, Vector N, Color cur, Vector L, Vector H) | RM_levoy | |
IRenderMode::shade(Vector V, Vector N, Color cur, Vector L) | IRenderMode | [virtual] |
stepCount | RM_levoy | |
~IRenderMode(void) (defined in IRenderMode) | IRenderMode | |
~RM_levoy(void) (defined in RM_levoy) | RM_levoy | |