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Class
  TMainForm

Class Hierarchy
  TForm

Related Unit
  Main

Description
 

#Kein TAG im Quellcode gefunden#


Members
  Fields
 
Field Description
ActionList1 (*) #No TAG found in source code#
AmbientLight1 (*) #No TAG found in source code#
BtnTStop (*) #No TAG found in source code#
Button3D (*) #No TAG found in source code#
ButtonX (*) #No TAG found in source code#
ButtonY (*) #No TAG found in source code#
ButtonZ (*) #No TAG found in source code#
ColorDialog (*) #No TAG found in source code#
CoolBar1 (*) #No TAG found in source code#
DataSet (-) #No TAG found in source code#
DiffuseLight1 (*) #No TAG found in source code#
dsloaded (-) is a data set loaded?
EditCopy1 (*) #No TAG found in source code#
FFileName (-) filename of the loaded data set
File1 (*) #No TAG found in source code#
FileExit1 (*) #No TAG found in source code#
FileExitItem (*) #No TAG found in source code#
FileNew1 (*) #No TAG found in source code#
FileOpen1 (*) #No TAG found in source code#
FileOpenItem (*) #No TAG found in source code#
FileSave1 (*) #No TAG found in source code#
FileSaveAs1 (*) #No TAG found in source code#
Help1 (*) #No TAG found in source code#
HelpAbout1 (*) #No TAG found in source code#
HelpAboutItem (*) #No TAG found in source code#
ImageList1 (*) #No TAG found in source code#
Interpolation1 (*) #No TAG found in source code#
Label1 (*) #No TAG found in source code#
LevoyBack (*) #No TAG found in source code#
LevoyFront (*) #No TAG found in source code#
Lighting1 (*) #No TAG found in source code#
MainMenu1 (*) #No TAG found in source code#
MaximumIntensityProjection1 (*) #No TAG found in source code#
N1 (*) #No TAG found in source code#
N2 (*) #No TAG found in source code#
N4 (*) #No TAG found in source code#
N5 (*) #No TAG found in source code#
N6 (*) #No TAG found in source code#
Nearest1 (*) #No TAG found in source code#
OpenDialog (*) #No TAG found in source code#
Panel1 (*) #No TAG found in source code#
Panel2 (*) #No TAG found in source code#
Panel3 (*) #No TAG found in source code#
PBar (*) #No TAG found in source code#
ProgressBar (-) #No TAG found in source code#
ransferFunction1 (*) #No TAG found in source code#
RayStepSize1 (*) #No TAG found in source code#
rdim (-) which dimension to render 2D or 3D
rdir (-) the plane in 2D (x or y or z)
RenderBox (*) #No TAG found in source code#
Rendering (*) #No TAG found in source code#
RF (-) render thread handle
rilinear1 (*) #No TAG found in source code#
SaveDialog (*) #No TAG found in source code#
SaveDialog1 (*) #No TAG found in source code#
Shading1 (*) #No TAG found in source code#
SliceLabel (*) #No TAG found in source code#
SliceTrackBar (*) #No TAG found in source code#
SpecularExponent1 (*) #No TAG found in source code#
SpecularLight1 (*) #No TAG found in source code#
StatusBar (*) #No TAG found in source code#
ToolBar1 (*) #No TAG found in source code#
ToolBar2 (*) #No TAG found in source code#
ToolBar3 (*) #No TAG found in source code#
ToolBar4 (*) #No TAG found in source code#
ToolButton10 (*) #No TAG found in source code#
ToolButton11 (*) #No TAG found in source code#
ToolButton12 (*) #No TAG found in source code#
ToolButton13 (*) #No TAG found in source code#
ToolButton14 (*) #No TAG found in source code#
ToolButton15 (*) #No TAG found in source code#
ToolButton16 (*) #No TAG found in source code#
ToolButton2 (*) #No TAG found in source code#
ToolButton5 (*) #No TAG found in source code#
ToolButton6 (*) #No TAG found in source code#
ToolButton7 (*) #No TAG found in source code#
ToolButton9 (*) #No TAG found in source code#
TransferFunction (-) #No TAG found in source code#

Methods
 
Method Description
AmbientLight1Click (*) change the ambient part of the light
BtnTStopClick (*) to suspend and resume the rendering thread
Button3DClick (*) show 3D rendering
ButtonXClick (*) show slice in 2D, x - plane
ButtonYClick (*) show slice in 2D, y - plane
ButtonZClick (*) show slice in 2D, z - plane
DiffuseLight1Click (*) change the diffuse part of the light
FileExit1Execute (*) exit applikation over menu edit -> exit
FileOpen1Execute (*) shows a open file dialog to select a file for loading
FormClose (*) close main form
FormCreate (*) if the form is set up, some initialisation has to be done
FormDestroy (*) if main form destroy
FormResize (*) if main form is resized then refresh rendering
HelpAbout1Execute (*) shows the about form box in an extra window
LevoyBackClick (*) call levoy back to front rendering algorithm
LevoyFrontClick (*) call levoy front to back rendering algorithm
MaximumIntensityProjection1Click (*) call maximum intensity rendering algorithm
Nearest1Click (*) nearest neighbor interpolation mode
ransferFunction1Click (*) opens the transfer function form
RayStepSize1Click (*) set the ray step size for rendering
RenderView (*) render data set to bitmap/renderbox
rilinear1Click (*) trilinear interpolation mode
Shading1Click (*) shading can be switched on/off
SliceTrackBarChange (*) if position of slice track bar has changed call RenderView
SpecularExponent1Click (*) change the specular exponent
SpecularLight1Click (*) change the specular part of the ligh
ThreadDone (*) Frees our Thread if it is done
ToolButton10Click (*) rotate around y negative
ToolButton12Click (*) rotate around z positive
ToolButton13Click (*) rotate around z negative
ToolButton15Click (*) zoom in
ToolButton16Click (*) zoom out
ToolButton5Click (*) rotate around x positive
ToolButton6Click (*) rotate around x negative
ToolButton9Click (*) rotate around y positive

Properties
 
Property Description

Events
 
Event Description


Legend
 
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# Protected
+ Public
* Published
A Automated

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Under GNU GPL licence. Copyright (c) 2003 - TridenT.