clampTo(double min, double max, double Val) | Vector | [inline, static] |
copyToArray(double *rgfl) const | Vector | [inline] |
crossProduct(const Vector &b) | Vector | [inline] |
dotProduct(const Vector &b) | Vector | [inline] |
length(void) const | Vector | [inline] |
operator *(double fl) const | Vector | [inline] |
operator!=(const Vector &v) const | Vector | [inline] |
operator+(const Vector &v) const | Vector | [inline] |
operator-(void) const | Vector | [inline] |
operator-(const Vector &v) const | Vector | [inline] |
operator/(double fl) const | Vector | [inline] |
operator==(const Vector &v) const | Vector | [inline] |
rotateX(double angle) | Vector | [inline] |
rotateY(double angle) | Vector | [inline] |
rotateZ(double angle) | Vector | [inline] |
Vector(void) | Vector | [inline] |
Vector(double X, double Y, double Z) | Vector | [inline] |
Vector(const Vector &v) | Vector | [inline] |
Vector(Vector spitze, Vector schaft) | Vector | [inline] |
x | Vector | |
y | Vector | |
z | Vector |