drawBox(int x, int y, int width, int height) | V2Ddraw | [inline, static] |
drawBox(int x, int y, int width, int height, int temp) | V2Ddraw | [inline, static] |
drawCircle(int x, int y, int radius) | V2Ddraw | [inline, static] |
drawRect(int x, int y, int width, int height) | V2Ddraw | [inline, static] |
drawTexBox(VTexture *tex, int x, int y, int width, int height) | V2Ddraw | [inline, static] |