add(Texture^text) | LUVis::Renderer | [protected] |
add(ShaderProgram^prog) | LUVis::Renderer | [protected] |
bActive | LUVis::Renderer | [protected] |
CheckFrameBufferStatus() | LUVis::Renderer | |
color | LUVis::RendererBackground | [private] |
destroy() | LUVis::Renderer | |
fAlpha | LUVis::Renderer | [protected] |
filename | LUVis::RendererBackground | [private] |
GetActive() | LUVis::Renderer | |
GetAlpha() | LUVis::Renderer | |
GetColor() | LUVis::RendererBackground | |
GetIndexChanged() | LUVis::Renderer | |
GetInteractor() | LUVis::Renderer | |
iIndexChanged | LUVis::Renderer | [protected] |
LoadTexture(System::String^fname) | LUVis::RendererBackground | |
Render() override | LUVis::RendererBackground | [virtual] |
Renderer() | LUVis::Renderer | |
RendererBackground(TabPage^Object, Viewer^_viewer) | LUVis::RendererBackground | |
renderTexture(Texture2D^tex, float sizeX, float sizeY) | LUVis::Renderer | |
renderTexturedQuad(Flow^flow) | LUVis::Renderer | |
renderTexturedQuad(Flow^flow, bool is3D) | LUVis::Renderer | |
renderTexturedQuad(float sizeX, float sizeY) | LUVis::Renderer | |
Resize(GLsizei width, GLsizei height) override | LUVis::RendererBackground | [virtual] |
SetIndexChanged(int index) | LUVis::Renderer | |
SetInteractor(Interactor^_Interactor) | LUVis::Renderer | |
texImage | LUVis::RendererBackground | [private] |
Update(System::Object^arg0) override | LUVis::RendererBackground | [virtual] |
LUVis::Renderer::Update() | LUVis::Renderer | [virtual] |
viewer | LUVis::RendererBackground | [private] |
~Renderer(void) | LUVis::Renderer | |
~RendererBackground(void) | LUVis::RendererBackground | |