add(Texture^text) | LUVis::Renderer | [protected] |
add(ShaderProgram^prog) | LUVis::Renderer | [protected] |
AddIndexToGrid(long index) | LUVis::RendererStreamLines | [private] |
bActive | LUVis::Renderer | [protected] |
CheckFrameBufferStatus() | LUVis::Renderer | |
CheckFree(Vector^vec, long xGrid, long yGrid) | LUVis::RendererStreamLines | [private] |
CheckFreeSeed(Vector^vec, long xGrid, long yGrid) | LUVis::RendererStreamLines | [private] |
ConstructCartesianGrid() | LUVis::RendererStreamLines | [private] |
destroy() | LUVis::Renderer | |
dsep | LUVis::RendererStreamLines | [private] |
dtest | LUVis::RendererStreamLines | [private] |
evenlySpaced | LUVis::RendererStreamLines | [private] |
fAlpha | LUVis::Renderer | [protected] |
FindFreeSeedPoint(std::list< long > streamline, float *x, float *y) | LUVis::RendererStreamLines | [private] |
FindIndexX(float s, bool r) | LUVis::RendererStreamLines | [private] |
FindIndexY(float s, bool r) | LUVis::RendererStreamLines | [private] |
flow | LUVis::RendererStreamLines | [private] |
GetActive() | LUVis::Renderer | |
GetAlpha() | LUVis::Renderer | |
GetDistance(Vector^a, Vector^b) | LUVis::RendererStreamLines | [private] |
GetIndexChanged() | LUVis::Renderer | |
GetInteractor() | LUVis::Renderer | |
GetVecAt(float x, float y, float *xx, float *yy, float factor, float minLength) | LUVis::RendererStreamLines | [private] |
iIndexChanged | LUVis::Renderer | [protected] |
lineWidth | LUVis::RendererStreamLines | [private] |
maxGridH | LUVis::RendererStreamLines | [private] |
maxGridV | LUVis::RendererStreamLines | [private] |
methode | LUVis::RendererStreamLines | [private] |
minGridH | LUVis::RendererStreamLines | [private] |
minGridV | LUVis::RendererStreamLines | [private] |
minVectorLength | LUVis::RendererStreamLines | [private] |
ReCompute(bool _recompute) | LUVis::RendererStreamLines | |
reCompute | LUVis::RendererStreamLines | [private] |
Render() override | LUVis::RendererStreamLines | [virtual] |
Renderer() | LUVis::Renderer | |
RendererStreamLines(TabPage^Object, Flow^_flow) | LUVis::RendererStreamLines | |
renderTexture(Texture2D^tex, float sizeX, float sizeY) | LUVis::Renderer | |
renderTexturedQuad(Flow^flow) | LUVis::Renderer | |
renderTexturedQuad(Flow^flow, bool is3D) | LUVis::Renderer | |
renderTexturedQuad(float sizeX, float sizeY) | LUVis::Renderer | |
Resize(GLsizei width, GLsizei height) override | LUVis::RendererStreamLines | [virtual] |
Rotate90(Vector^v) | LUVis::RendererStreamLines | [private] |
Rotate90R(Vector^v) | LUVis::RendererStreamLines | [private] |
rungeKutta | LUVis::RendererStreamLines | [private] |
SaveCartesianToFile() | LUVis::RendererStreamLines | [private] |
SetIndexChanged(int index) | LUVis::Renderer | |
SetInteractor(Interactor^_Interactor) | LUVis::Renderer | |
sizeDataH | LUVis::RendererStreamLines | [private] |
sizeDataMax | LUVis::RendererStreamLines | [private] |
sizeDataV | LUVis::RendererStreamLines | [private] |
sizeGridH | LUVis::RendererStreamLines | [private] |
sizeGridMax | LUVis::RendererStreamLines | [private] |
sizeGridV | LUVis::RendererStreamLines | [private] |
slPoints | LUVis::RendererStreamLines | [private] |
slVectors | LUVis::RendererStreamLines | [private] |
stepCountH | LUVis::RendererStreamLines | [private] |
stepCountV | LUVis::RendererStreamLines | [private] |
stepSizeH | LUVis::RendererStreamLines | [private] |
stepSizeV | LUVis::RendererStreamLines | [private] |
Update(System::Object^arg0) override | LUVis::RendererStreamLines | [virtual] |
LUVis::Renderer::Update() | LUVis::Renderer | [virtual] |
vecFactor | LUVis::RendererStreamLines | [private] |
~Renderer(void) | LUVis::Renderer | |
~RendererStreamLines(void) | LUVis::RendererStreamLines | |