at(int x, int y) | Matrix3< T > | [inline] |
at(int x, int y) const | Matrix3< T > | [inline] |
createRotationAroundAxis(T a, T b, T c) | Matrix3< T > | [inline, static] |
data | Matrix3< T > | |
fromOde(const It *mat) | Matrix3< T > | [inline, static] |
indetity() | Matrix3< T > | [inline] |
lerp(T fact, const Matrix3< T > &rhs) const | Matrix3< T > | [inline] |
Matrix3() | Matrix3< T > | [inline] |
Matrix3(const T *dt) | Matrix3< T > | [inline] |
operator *(T rhs) const | Matrix3< T > | [inline] |
operator *(const Vector3< T > &rhs) const | Matrix3< T > | [inline] |
operator *(Matrix3< T > rhs) const | Matrix3< T > | [inline] |
operator const T *() const | Matrix3< T > | [inline] |
operator T *() | Matrix3< T > | [inline] |
operator!=(const Matrix3< T > &rhs) const | Matrix3< T > | [inline] |
operator+(const Matrix3< T > &rhs) const | Matrix3< T > | [inline] |
operator+(T rhs) const | Matrix3< T > | [inline] |
operator-(const Matrix3< T > &rhs) const | Matrix3< T > | [inline] |
operator-(T rhs) const | Matrix3< T > | [inline] |
operator/(T rhs) const | Matrix3< T > | [inline] |
operator<<(std::ostream &lhs, const Matrix3< T > &rhs) | Matrix3< T > | [friend] |
operator=(const Matrix3< T > &rhs) | Matrix3< T > | [inline] |
operator=(const T *rhs) | Matrix3< T > | [inline] |
operator==(const Matrix3< T > &rhs) const | Matrix3< T > | [inline] |
transpose() | Matrix3< T > | [inline] |