at(int x, int y) | Matrix4< T > | [inline] |
at(int x, int y) const | Matrix4< T > | [inline] |
createRotationAroundAxis(T a, T b, T c) | Matrix4< T > | [inline, static] |
createTranslation(T x, T y, T z, T w=1) | Matrix4< T > | [inline, static] |
data | Matrix4< T > | |
indetity() | Matrix4< T > | [inline] |
invertTransform() | Matrix4< T > | [inline] |
lerp(T fact, const Matrix4< T > &rhs) const | Matrix4< T > | [inline] |
Matrix4() | Matrix4< T > | [inline] |
Matrix4(const T *dt) | Matrix4< T > | [inline] |
operator *(T rhs) const | Matrix4< T > | [inline] |
operator *(const Vector4< T > &rhs) const | Matrix4< T > | [inline] |
operator *(const Vector3< T > &rhs) const | Matrix4< T > | [inline] |
operator *(Matrix4< T > rhs) const | Matrix4< T > | [inline] |
operator const T *() const | Matrix4< T > | [inline] |
operator T *() | Matrix4< T > | [inline] |
operator!=(const Matrix4< T > &rhs) const | Matrix4< T > | [inline] |
operator+(const Matrix4< T > &rhs) const | Matrix4< T > | [inline] |
operator+(T rhs) const | Matrix4< T > | [inline] |
operator-(const Matrix4< T > &rhs) const | Matrix4< T > | [inline] |
operator-(T rhs) const | Matrix4< T > | [inline] |
operator/(T rhs) const | Matrix4< T > | [inline] |
operator<<(std::ostream &lhs, const Matrix4< T > &rhs) | Matrix4< T > | [friend] |
operator=(const Matrix4< T > &rhs) | Matrix4< T > | [inline] |
operator=(const T *rhs) | Matrix4< T > | [inline] |
operator==(const Matrix4< T > &rhs) const | Matrix4< T > | [inline] |
setRotation(const Matrix3< T > &m) | Matrix4< T > | [inline] |
setTranslation(const Vector3< T > &v) | Matrix4< T > | [inline] |
transpose() | Matrix4< T > | [inline] |