clearMatrix() | Matrix | [inline] |
Get() const | Matrix | [inline] |
Get(const unsigned int i, const unsigned int j) const | Matrix | [inline] |
Get(const unsigned int i) const | Matrix | [inline] |
GetInverse() const | Matrix | [inline] |
GetRotated(const Quaternion &quaRotation) const | Matrix | [inline] |
GetRotated(const Vector &vecOther) const | Matrix | [inline] |
GetRotation() const | Matrix | [inline] |
GetScaled(const Vector &vecScale) const | Matrix | [inline] |
GetTranslated(const Vector &vecTranslation) const | Matrix | [inline] |
GetTranslation() const | Matrix | [inline] |
GetTransposed() const | Matrix | [inline] |
invert() | Matrix | [inline] |
m_vfElements16 | Matrix | |
m_vfElements44 | Matrix | |
Matrix() | Matrix | [inline] |
Matrix(const float &fElement0, const float &fElement4, const float &fElement8, const float &fElement12, const float &fElement1, const float &fElement5, const float &fElement9, const float &fElement13, const float &fElement2, const float &fElement6, const float &fElement10, const float &fElement14, const float &fElement3, const float &fElement7, const float &fElement11, const float &fElement15) | Matrix | [inline] |
Matrix(const Vector &vecOne, const Vector &vecTwo, const Vector &vecThree, const Vector &vecFour=Vector(0.0f, 0.0f, 0.0f)) | Matrix | [inline] |
Matrix(const float *pElements) | Matrix | [inline] |
Matrix(const float vfElements[4][4]) | Matrix | [inline] |
Matrix(const Quaternion &quaRotation) | Matrix | [inline] |
operator *(const Matrix &matOther) const | Matrix | [inline] |
operator *(const Vector &vecOther) const | Matrix | [inline] |
operator *=(const Matrix &matOther) | Matrix | [inline] |
operator!=(const Matrix &matOther) const | Matrix | [inline] |
operator()(const unsigned int i, const unsigned int j) | Matrix | [inline] |
operator()(const unsigned int i, const unsigned int j) const | Matrix | [inline] |
operator==(const Matrix &matOther) const | Matrix | [inline] |
rotate(const Quaternion &quaRotation) | Matrix | [inline] |
scale(const Vector &vecScale) | Matrix | [inline] |
Set(const float *pElements) | Matrix | [inline] |
Set(const unsigned int i, const unsigned int j, const float &fValue) | Matrix | [inline] |
SetColumn(const unsigned int i, const float vfValues[4]) | Matrix | [inline] |
SetColumn(const unsigned int i, const Vector &vecVector) | Matrix | [inline] |
SetRow(const unsigned int i, const float vfValues[4]) | Matrix | [inline] |
SetRow(const unsigned int i, const Vector &vecVector) | Matrix | [inline] |
SetTranslation(const Vector &vecTranslation) | Matrix | [inline] |
translate(const Vector &vecTranslation) | Matrix | [inline] |
transpose() | Matrix | [inline] |
~Matrix() | Matrix | [inline] |