CGLRenderThread(CGLSurface *newSurface) | CGLRenderThread | [private] |
CGLSurface class | CGLRenderThread | [friend] |
render_flag | CGLRenderThread | [private] |
resize_flag | CGLRenderThread | [private] |
run() | CGLRenderThread | [private] |
surface | CGLRenderThread | [private] |
~CGLRenderThread() | CGLRenderThread | [private] |