CSceneCtrl Member List
This is the complete list of members for
CSceneCtrl, including all inherited members.
AddRef() | IManagedObject | [inline] |
CSceneCtrl() | CSceneCtrl | |
CSceneCtrl(const CSceneCtrl &) | CSceneCtrl | [private] |
Disable() | CSceneCtrl | [virtual] |
Enable(const TSmartPointer< CCamera > &pCamera) | CSceneCtrl | [virtual] |
GetFOV() | CSceneCtrl | [inline, virtual] |
GetPos() | CSceneCtrl | [inline, virtual] |
GetPriority() | IInputHandler | [inline, virtual] |
GetRefCount() const | IManagedObject | [inline] |
GetRot() | CSceneCtrl | [inline, virtual] |
ICamCtrl() | ICamCtrl | |
IInputHandler() | IInputHandler | [inline] |
IInputHandler(word wPriority) | IInputHandler | [inline] |
IManagedObject() | IManagedObject | [inline, protected] |
IsEnabled() | ICamCtrl | [inline] |
m_bActive | CSceneCtrl | [private] |
m_bChangeFov | CSceneCtrl | [private] |
m_bDolly | CSceneCtrl | [private] |
m_bLButtonDown | CSceneCtrl | [private] |
m_bMButtonDown | CSceneCtrl | [private] |
m_bPan | CSceneCtrl | [private] |
m_bRButtonDown | CSceneCtrl | [private] |
m_bRotate | CSceneCtrl | [private] |
m_fov | CSceneCtrl | [private] |
m_pCamera | ICamCtrl | [protected] |
m_pos | CSceneCtrl | [private] |
m_rot | CSceneCtrl | [private] |
OnChar(char c) | IInputHandler | [inline, virtual] |
OnKeyDown(dword dwKey) | CSceneCtrl | [virtual] |
OnKeyUp(dword dwKey) | CSceneCtrl | [virtual] |
OnMouseKeyDown(byte bKey) | CSceneCtrl | [virtual] |
OnMouseKeyUp(byte bKey) | CSceneCtrl | [virtual] |
OnMouseMove(sdword sdwX, sdword sdwY, sdword sdwZ) | CSceneCtrl | [virtual] |
operator=(const CSceneCtrl &) | CSceneCtrl | [private] |
Release() | IManagedObject | [inline] |
Reset() | CSceneCtrl | [virtual] |
SetFOV(float fov) | CSceneCtrl | [inline, virtual] |
SetPos(CVector3f &pos) | CSceneCtrl | [inline, virtual] |
SetPriority(word wPriortiy) | IInputHandler | [inline, virtual] |
SetRot(CVector3f &rot) | CSceneCtrl | [inline, virtual] |
Update() | CSceneCtrl | [virtual] |
~CSceneCtrl() | CSceneCtrl | [virtual] |
~ICamCtrl() | ICamCtrl | [virtual] |
~IInputHandler() | IInputHandler | [inline, virtual] |
~IManagedObject() | IManagedObject | [inline, virtual] |