create(GLuint width) | GLTexture1D | |
filterType | GLTexture1D | [private] |
free() | GLTexture1D | |
getTexture() | GLTexture1D | |
getWidth() | GLTexture1D | |
GLTexture1D() | GLTexture1D | |
setTypes(GLuint textureColorType, GLuint filterType) | GLTexture1D | |
texture | GLTexture1D | [private] |
textureColorType | GLTexture1D | [private] |
updateSubImage(GLuint xOffset, GLuint width, GLuint format, GLuint type, void *data) | GLTexture1D | |
width | GLTexture1D | [private] |
~GLTexture1D() | GLTexture1D |