drawSlice() | GLWidget | [private] |
file2string(const std::string &strFilename) | GLWidget | [private] |
genTransferTexture() | GLWidget | [private] |
GLWidget(QWidget *parent=0) | GLWidget | |
initBackfaceBuffer() | GLWidget | [private] |
initializeGL() | GLWidget | [protected] |
loadShader(const std::string &strFilename) | GLWidget | [private] |
minimumSizeHint() const | GLWidget | |
mouseMoveEvent(QMouseEvent *event) | GLWidget | [protected] |
mousePressEvent(QMouseEvent *event) | GLWidget | [protected] |
mouseReleaseEvent(QMouseEvent *event) | GLWidget | [protected] |
normalizeAngle(int *angle) | GLWidget | [private] |
paintGL() | GLWidget | [protected] |
printLog(GLuint obj) | GLWidget | [private] |
renderBoundingBox() | GLWidget | [private] |
resizeGL(int width, int height) | GLWidget | [protected] |
setColors() | GLWidget | [slot] |
setColorsPtr(unsigned int *colorsPtr) | GLWidget | |
setDepth(int depth) | GLWidget | [slot] |
setLength(int length) | GLWidget | [slot] |
setRenderMode(bool mode) | GLWidget | [slot] |
setVertexProp(float s, float t, float p) | GLWidget | [private] |
setVolume(Volume *newVolume) | GLWidget | |
setWidth(int width) | GLWidget | [slot] |
setXRotation(int angle) | GLWidget | [slot] |
setYRotation(int angle) | GLWidget | [slot] |
setZRotation(int angle) | GLWidget | [slot] |
sizeHint() const | GLWidget | |
updateRelVolSize() | GLWidget | [private] |
wheelEvent(QWheelEvent *event) | GLWidget | [protected] |
xRotationChanged(int angle) | GLWidget | [signal] |
yRotationChanged(int angle) | GLWidget | [signal] |
zRotationChanged(int angle) | GLWidget | [signal] |