beginPass() | Vis::Effect | |
Effect(const CGcontext &context, const string &filename) | Vis::Effect | |
endPass() | Vis::Effect | |
setFirstPass() | Vis::Effect | |
setFloat1(const string &name, const float value) | Vis::Effect | |
setFloat3(const string &name, const V3f &value) | Vis::Effect | |
setMatrixMVP(const string &name) | Vis::Effect | |
setMatrixNormal(const string &name) | Vis::Effect | |
setMatrixTexture(const string &name) | Vis::Effect | |
setNextPass() | Vis::Effect | |
setTechnique(const string &name) | Vis::Effect | |
setTexture1D(const string &name, Texture1D &tex) | Vis::Effect | |
setTexture2D(const string &name, Texture2D &tex) | Vis::Effect | |
setTexture3D(const string &name, Texture3D &tex) | Vis::Effect | |
~Effect() | Vis::Effect | [virtual] |