| beginPass() | Vis::Effect | |
| Effect(const CGcontext &context, const string &filename) | Vis::Effect | |
| endPass() | Vis::Effect | |
| setFirstPass() | Vis::Effect | |
| setFloat1(const string &name, const float value) | Vis::Effect | |
| setFloat3(const string &name, const V3f &value) | Vis::Effect | |
| setMatrixMVP(const string &name) | Vis::Effect | |
| setMatrixNormal(const string &name) | Vis::Effect | |
| setMatrixTexture(const string &name) | Vis::Effect | |
| setNextPass() | Vis::Effect | |
| setTechnique(const string &name) | Vis::Effect | |
| setTexture1D(const string &name, Texture1D &tex) | Vis::Effect | |
| setTexture2D(const string &name, Texture2D &tex) | Vis::Effect | |
| setTexture3D(const string &name, Texture3D &tex) | Vis::Effect | |
| ~Effect() | Vis::Effect | [virtual] |
1.5.7.1