cleanUp() | Texture1D | [private] |
createTextureFromBuffer(unsigned int size, GLint internalFormat, GLenum dataFormat, GLenum dataType, const void *buffer) | Texture1D | |
getInternalFormat() const | Texture1D | |
getNextPowerOfTwo(unsigned int number) const | Texture1D | [private] |
getSize() const | Texture1D | |
isInitialized() const | Texture1D | |
m_initialized | Texture1D | [private] |
m_internalFormat | Texture1D | [private] |
m_size | Texture1D | [private] |
m_texID | Texture1D | [private] |
Texture1D(void) | Texture1D | |
use() const | Texture1D | |
~Texture1D(void) | Texture1D | [virtual] |