#include <FlowData.h>
Public Member Functions | |
FlowData () | |
initializes the channel storage | |
~FlowData () | |
destoys all created channels | |
bool | loadDataset (string filename, bool bigEndian) |
Loads a dataset, returns true if everything successful. You have to specify the byte order used in the data. | |
int | getNumTimesteps () const |
Returns the number of timesteps. | |
int | getNumChannels () const |
int | createChannel (int timesteps) |
creates a new channel and returns it's address in the channels array (line 28) | |
FlowChannel * | getChannel (int i) const |
returns a pointer to the instance of channel at given adress. This is the only way to access the channels storage (at line 28) | |
FlowChannel * | getGeoChannel (int dim) const |
FlowGeometry * | getFlowGeometry () |
FlowChannel * | getStreamVelocityChannel () const |
Private Attributes | |
bool | loaded |
Is there any data loaded? | |
int | timesteps |
Number of timesteps. | |
FlowGeometry | geometry |
Stores the underlying geometry. | |
int | m_numChannels |
FlowChannel * | channels [max_channels] |
stores the values of data channels for one time step. For time-dependent data, the best solution is to create a separate class handling channels in one timestep and to instanciate this class for all timesteps. | |
FlowChannel * | geoChannels [3] |
FlowChannel * | streamVelocityChannel |
FlowData::FlowData | ( | ) |
initializes the channel storage
FlowData::~FlowData | ( | ) |
destoys all created channels
int FlowData::createChannel | ( | int | timesteps | ) |
creates a new channel and returns it's address in the channels array (line 28)
FlowChannel * FlowData::getChannel | ( | int | i | ) | const |
returns a pointer to the instance of channel at given adress. This is the only way to access the channels storage (at line 28)
FlowGeometry * FlowData::getFlowGeometry | ( | ) |
FlowChannel * FlowData::getGeoChannel | ( | int | dim | ) | const |
int FlowData::getNumChannels | ( | ) | const |
int FlowData::getNumTimesteps | ( | ) | const |
Returns the number of timesteps.
FlowChannel * FlowData::getStreamVelocityChannel | ( | ) | const |
bool FlowData::loadDataset | ( | string | filename, | |
bool | bigEndian | |||
) |
Loads a dataset, returns true if everything successful. You have to specify the byte order used in the data.
FlowChannel* FlowData::channels[max_channels] [private] |
stores the values of data channels for one time step. For time-dependent data, the best solution is to create a separate class handling channels in one timestep and to instanciate this class for all timesteps.
FlowChannel* FlowData::geoChannels[3] [private] |
FlowGeometry FlowData::geometry [private] |
Stores the underlying geometry.
bool FlowData::loaded [private] |
Is there any data loaded?
int FlowData::m_numChannels [private] |
FlowChannel* FlowData::streamVelocityChannel [private] |
int FlowData::timesteps [private] |
Number of timesteps.