cleanUp() | Texture3D | [private] |
createTextureFromBuffer(unsigned int width, unsigned int height, unsigned int depth, GLint internalFormat, GLenum dataFormat, GLenum dataType, const void *buffer) | Texture3D | |
getDepth() const | Texture3D | |
getHeight() const | Texture3D | |
getInternalFormat() const | Texture3D | |
getMaxTexCoordX() const | Texture3D | |
getMaxTexCoordY() const | Texture3D | |
getMaxTexCoordZ() const | Texture3D | |
getNextPowerOfTwo(unsigned int number) const | Texture3D | [private] |
getWidth() const | Texture3D | |
isInitialized() const | Texture3D | |
m_dataDepth | Texture3D | [private] |
m_dataHeight | Texture3D | [private] |
m_dataWidth | Texture3D | [private] |
m_depth | Texture3D | [private] |
m_height | Texture3D | [private] |
m_initialized | Texture3D | [private] |
m_internalFormat | Texture3D | [private] |
m_texID | Texture3D | [private] |
m_width | Texture3D | [private] |
Texture3D(void) | Texture3D | |
use() const | Texture3D | |
~Texture3D(void) | Texture3D | [virtual] |