RGB and Lab color picker. More...
#include <ColourPicker.h>
Static Public Member Functions | |
static void | initColourPickerTexture () |
static void | refreshColourPickerTexture (int windowID) |
static Lab_Colour | getColourPickerPositionColour (float x, float y) |
Static Public Attributes | |
static GLuint | colourPickerTextureID = -1 |
static int | colourPickerHeight = 180 + TransferFunctionGUI::g_iTransferFunctionTextureDisplayHeight + TransferFunctionGUI::g_iTransferFunctionTextureDisplayYOffset |
static int | colourPickerWidth = colourPickerHeight |
static RGBA_Colour * | colourPickerTextureData = new RGBA_Colour[colourPickerWidth * colourPickerHeight] |
static int | colourPickerOffsetX = 10 |
static float | colourPickerSliderValue = 0.f |
static ColourPickerSliderMode | g_iColourPickerLabSwitchMode = ColourPickerSliderMode_L |
RGB and Lab color picker.
Definition at line 17 of file ColourPicker.h.