Handles shader functions.
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#include <Shader.hpp>
List of all members.
Public Member Functions |
| Shader (const string &path) |
bool | wasSuccessfullyLinked () |
void | bind () const |
void | unbind () const |
GLint | get_attrib_location (const std::string &name) const |
GLint | get_uniform_location (const std::string &name) const |
void | bind_frag_data_location (const std::string &name) |
| operator bool () |
Detailed Description
Handles shader functions.
Definition at line 17 of file Shader.hpp.
The documentation for this class was generated from the following files:
- T:/Eigene Dateien/Visual Studio 2008/Projects/VisLuFramework/src/Shader.hpp
- T:/Eigene Dateien/Visual Studio 2008/Projects/VisLuFramework/src/Shader.cpp