Returns the depth texture id

Namespace: Visualisierung_BSP1.glFramBuffers
Assembly: Visualisierung_BSP1 (in Visualisierung_BSP1.exe) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
public int getDepthTextureID()
Visual Basic
Public Function getDepthTextureID As Integer
Visual C++
public:
int getDepthTextureID()

Return Value

Texture-ID

See Also