Returns the depth texture id
Namespace: Visualisierung_BSP1.glFramBuffersAssembly: Visualisierung_BSP1 (in Visualisierung_BSP1.exe) Version: 1.0.0.0 (1.0.0.0)
Syntax
C# |
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public int getDepthTextureID() |
Visual Basic |
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Public Function getDepthTextureID As Integer |
Visual C++ |
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public: int getDepthTextureID() |