, including all inherited members.
arrowDistance(int distance) | GLWidget | [slot] |
arrowDistanceChanged(int distance) | GLWidget | [signal] |
arrowLayer(bool active) | GLWidget | [slot] |
arrowLayerChanged(bool active) | GLWidget | [signal] |
arrowLayerOpac(int arrowOpac) | GLWidget | [slot] |
arrowLayerOpacChanged(int arrowOpac) | GLWidget | [signal] |
arrowSize(int size) | GLWidget | [slot] |
arrowSizeChanged(int size) | GLWidget | [signal] |
arrowVelocity(bool active) | GLWidget | [slot] |
arrowVelocityChanged(bool active) | GLWidget | [signal] |
backgroundLayer(bool active) | GLWidget | [slot] |
backgroundLayerChanged(bool active) | GLWidget | [signal] |
backLayerOpac(int backOpacity) | GLWidget | [slot] |
backLayerOpacChanged(int backOpacity) | GLWidget | [signal] |
condition (defined in GLWidget) | GLWidget | [static] |
createdTexture(const vec3 pos1, vec3 pos2, bool update) (defined in GLWidget) | GLWidget | [slot] |
dsep() | GLWidget | [slot] |
dstep(int step) | GLWidget | [slot] |
dstepChanged(int step) | GLWidget | [signal] |
dsteps() | GLWidget | [slot] |
dstepsize() | GLWidget | [slot] |
dt(int dt) | GLWidget | [slot] |
dt() | GLWidget | [slot] |
dtChanged(int dt) | GLWidget | [signal] |
dtest(int test) | GLWidget | [slot] |
dtest() | GLWidget | [slot] |
dtestChanged(int test) | GLWidget | [signal] |
dtime() | GLWidget | [slot] |
fbo (defined in GLWidget) | GLWidget | |
fbo2 (defined in GLWidget) | GLWidget | |
getArrowColor() (defined in GLWidget) | GLWidget | |
GLWidget(QWidget *parent=0, QWidget *transfer=0, QWidget *transfer2=0) | GLWidget | |
glyph(bool check) | GLWidget | [slot] |
glyphChanged(bool check) | GLWidget | [signal] |
initializeGL() | GLWidget | [protected] |
integration(QString type) | GLWidget | [slot] |
integrationChanged(QString type) | GLWidget | [signal] |
integType (defined in GLWidget) | GLWidget | |
m_scatter (defined in GLWidget) | GLWidget | |
minimumSizeHint() const | GLWidget | |
mouseMoveEvent(QMouseEvent *event) | GLWidget | [protected] |
mousePressEvent(QMouseEvent *event) | GLWidget | [protected] |
mouseReleaseEvent(QMouseEvent *event) | GLWidget | [protected] |
mutex2 (defined in GLWidget) | GLWidget | |
nsliderChanged(int n) | GLWidget | [signal] |
nsteps(int) | GLWidget | [slot] |
openColorChooser() | GLWidget | [slot] |
openFile() | GLWidget | [slot] |
paintGL() | GLWidget | [protected] |
resizeGL(int width, int height) | GLWidget | [protected] |
sendTexture(std::vector< Texture * > asdf) | GLWidget | [signal] |
sizeHint() const | GLWidget | |
slicLayerOpac(int opacity) | GLWidget | [slot] |
slicLayerOpacChanged(int slicOpac) | GLWidget | [signal] |
slTextrue(bool active) | GLWidget | [slot] |
slTextrueChanged(bool active) | GLWidget | [signal] |
startSignal(vec3 startp, Texture *grid, Texture *tex, int numsteps, float stepsize, float dsep, float dtest, float dt, States::StreamlineIntMode intmode) | GLWidget | [signal] |
states (defined in GLWidget) | GLWidget | |
stepsize(int) | GLWidget | [slot] |
stopSignal() (defined in GLWidget) | GLWidget | [signal] |
streamlineLayer(bool active) | GLWidget | [slot] |
streamlineLayerChanged(bool active) | GLWidget | [signal] |
tapering(bool check) | GLWidget | [slot] |
taperingChanged(bool check) | GLWidget | [signal] |
timeSlider(int time) | GLWidget | [slot] |
timeSliderChanged(int time) | GLWidget | [signal] |
updatePixmap(StreamlineObj *streamv, int index1, int index2) | GLWidget | [slot] |
updateTFTexture(const Transferfunction tex, int index, bool update) | GLWidget | [slot] |
waiting (defined in GLWidget) | GLWidget | [static] |
waiting2 (defined in GLWidget) | GLWidget | [static] |
waiting3 (defined in GLWidget) | GLWidget | [static] |
wheelEvent(QWheelEvent *event) | GLWidget | [protected] |
~GLWidget() | GLWidget | |