, including all inherited members.
arrowCount (defined in RenderWidget) | RenderWidget | [private] |
arrows (defined in RenderWidget) | RenderWidget | [private] |
arrowSize (defined in RenderWidget) | RenderWidget | [private] |
calculateStreamline(vec3 *seed, int gridWidth, int gridHeight, vector< vec3 > **grid) | RenderWidget | [private] |
channelCount (defined in RenderWidget) | RenderWidget | [private] |
computeStreamlines() | RenderWidget | [private] |
d_sep (defined in RenderWidget) | RenderWidget | [private] |
d_sep_val (defined in RenderWidget) | RenderWidget | [private] |
d_test (defined in RenderWidget) | RenderWidget | [private] |
d_test_val (defined in RenderWidget) | RenderWidget | [private] |
dataLoaded(int channels) | RenderWidget | [signal] |
disp_lists (defined in RenderWidget) | RenderWidget | [private] |
distanceOkay(vec3 from, vec3 to) | RenderWidget | [private] |
dt (defined in RenderWidget) | RenderWidget | [private] |
emitSettingValues(int value, int slider) | RenderWidget | [signal] |
EULER (defined in RenderWidget) | RenderWidget | [private, static] |
generateGlyphStreamlineList() | RenderWidget | [private] |
generateNormalStreamlineList() | RenderWidget | [private] |
generateTaperingStreamlineList() | RenderWidget | [private] |
generateTextureStreamlineList() | RenderWidget | [private] |
getNextEulerPoint(vec3 sample_point, bool backward) | RenderWidget | [private] |
getNextRungeKutta2Point(vec3 sample_point, bool backward) | RenderWidget | [private] |
getNextRungeKutta4Point(vec3 sample_point, bool backward) | RenderWidget | [private] |
getSLIntensityForRank(int rank, int function_type) | RenderWidget | [private] |
GLYPH (defined in RenderWidget) | RenderWidget | [private, static] |
gridAddAt(vector< vec3 > *grid, int gridwidth, int gridheight, vec3 pos) | RenderWidget | [private] |
gridAroundOkay(vector< vec3 > *grid, int gridwidth, int gridheight, vec3 pos, queue< vec3 > *lastones) | RenderWidget | [private] |
heightForWidth(int w) const | RenderWidget | |
initArrows(int n, float aspect) | RenderWidget | [private] |
initGlew() | RenderWidget | [private] |
initializeGL() | RenderWidget | [protected] |
integration_mode (defined in RenderWidget) | RenderWidget | [private] |
layerAdd(int layer) | RenderWidget | [slot] |
layerChannelChanged(int channel, int layer) | RenderWidget | [slot] |
layerMove(int layer, int newPos) | RenderWidget | [slot] |
layerRemove(int layer) | RenderWidget | [slot] |
layers (defined in RenderWidget) | RenderWidget | [private] |
layerTransferImageChanged(const QImage &image, int layer) | RenderWidget | [slot] |
layerTypeChanged(int type, int layer) | RenderWidget | [slot] |
loadChannels(FlowData *dataset) | RenderWidget | [private] |
loadData(std::string filename) | RenderWidget | [private] |
loadDataFile() | RenderWidget | [slot] |
minGridDistance(vector< vec3 > *grid, int gridwidth, int gridheight, vec3 pos, queue< vec3 > *lastones) | RenderWidget | [private] |
NORMAL (defined in RenderWidget) | RenderWidget | [private, static] |
paintGL() | RenderWidget | [protected] |
PI (defined in RenderWidget) | RenderWidget | [private] |
printGLError() | RenderWidget | [private] |
RenderWidget(QWidget *parent=NULL) (defined in RenderWidget) | RenderWidget | |
resizeGL(int w, int h) | RenderWidget | [protected] |
RK2 (defined in RenderWidget) | RenderWidget | [private, static] |
RK4 (defined in RenderWidget) | RenderWidget | [private, static] |
settingsEmitSliderValue(int slider) | RenderWidget | [slot] |
settingsSLCompute() | RenderWidget | [slot] |
settingsSliderChanged(int value, int slider) | RenderWidget | [slot] |
settingsSLInverpolationChanged(int value) | RenderWidget | [slot] |
settingsSLModeChanged(int value) | RenderWidget | [slot] |
shaders (defined in RenderWidget) | RenderWidget | [private] |
simple (defined in RenderWidget) | RenderWidget | [private] |
sl_num_samples (defined in RenderWidget) | RenderWidget | [private] |
slines (defined in RenderWidget) | RenderWidget | [private] |
sltexture (defined in RenderWidget) | RenderWidget | [private] |
streamline_mode (defined in RenderWidget) | RenderWidget | [private] |
streamlines (defined in RenderWidget) | RenderWidget | [private] |
TAPERING (defined in RenderWidget) | RenderWidget | [private, static] |
testarrowLayer (defined in RenderWidget) | RenderWidget | [private] |
testLayer (defined in RenderWidget) | RenderWidget | [private] |
testTransferTexture (defined in RenderWidget) | RenderWidget | [private] |
TEXTURE (defined in RenderWidget) | RenderWidget | [private, static] |
textureHeight (defined in RenderWidget) | RenderWidget | [private] |
textures (defined in RenderWidget) | RenderWidget | [private] |
textureSize (defined in RenderWidget) | RenderWidget | [private] |
textureWidth (defined in RenderWidget) | RenderWidget | [private] |
xdata (defined in RenderWidget) | RenderWidget | [private] |
ydata (defined in RenderWidget) | RenderWidget | [private] |
~RenderWidget() (defined in RenderWidget) | RenderWidget | |