Creates the legend textures

Namespace: Visualisierung_BSP2
Assembly: Visualisierung_BSP2 (in Visualisierung_BSP2.exe) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
public void CreateLegendTexture(
	int _channel,
	TransferFunction yTF
)
Visual Basic
Public Sub CreateLegendTexture ( _
	_channel As Integer, _
	yTF As TransferFunction _
)
Visual C++
public:
void CreateLegendTexture(
	int _channel, 
	TransferFunction^ yTF
)

Parameters

_channel
Type: System..::..Int32
Channel to use
yTF
Type: Visualisierung_BSP1..::..TransferFunction
Transfer function for the channel

See Also