4 #include "VertexGeometry.h"
5 #include "Primitives.h"
9 #include <cutil_inline.h>
10 #include <cutil_gl_inline.h>
11 #include <channel_descriptor.h>
13 #include <vector_types.h>
14 #include <vector_functions.h>
15 #include <driver_functions.h>
16 #include <cuda_gl_interop.h>
18 #include <glm/glm.hpp>
19 #include <glm/gtx/transform.hpp>
21 #include <glm\gtc\matrix_projection.hpp>
22 #include <glm/gtc/matrix_transform.hpp>
39 void ArrayCopy(cudaArray* srcArray,
void* dstArray,
size_t size, cudaExtent res );
43 void ArrayCopy(
void* srcArray,
void* dstArray,
size_t size, cudaExtent res );
48 void ArrayCopy(cudaArray* srcArray, cudaArray* dstArray,
size_t size, cudaExtent res );
52 void ArrayCopy(
void* srcArray, cudaArray* dstArray,
size_t size, cudaExtent res );