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SceneManager.h
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#pragma once
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#include <string>
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#include "Camera.h"
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#include "Volume.h"
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using
std::string;
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class
SceneManager
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{
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private
:
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SceneManager
();
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SceneManager
(
const
SceneManager
& sm);
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~
SceneManager
();
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static
SceneManager
* sceneManager;
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Camera
* camera;
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Volume
* volume;
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public
:
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static
SceneManager
&
get
();
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void
loadVolume
(
const
string
& strFilename);
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Camera
*
getCamera
();
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Volume
*
getVolume
();
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};
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