6 #include "GLM/gtx/type_ptr.hpp" 
   28         void resize(
int width, 
int height);
 
  103         glm::vec4* quadVerticesX;
 
  105         glm::vec4* quadVerticesY;
 
  107         glm::vec4* quadVerticesZ;
 
  110         glm::vec3* quadTexCoordsX;
 
  112         glm::vec3* quadTexCoordsY;
 
  114         glm::vec3* quadTexCoordsZ;
 
  117         GLuint slicingTextureHandle;
 
  119         GLuint transferTextureHandle;
 
  121         bool transferFunction;
 
  124         void calculateTexturePosition();
 
  132         void setQuadVerticesX(
float PosX, 
float PosY, 
float sizeX, 
float sizeY);
 
  140         void setQuadVerticesY(
float PosX, 
float PosY, 
float sizeX, 
float sizeY);
 
  148         void setQuadVerticesZ(
float PosX, 
float PosY, 
float sizeX, 
float sizeY);