List of all members.
Public Member Functions |
| MyShader (const string &path) |
void | bind () const |
void | unbind () const |
GLint | get_attrib_location (const std::string &name) const |
GLint | get_uniform_location (const std::string &name) const |
void | bind_frag_data_location (const std::string &name) |
void | bind_frag_data_location (const std::string &name, const std::string &name2) |
| operator bool () |
Public Attributes |
std::string | shadername |
The documentation for this class was generated from the following files: