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MyShader Class Reference

List of all members.

Public Member Functions

 MyShader (const string &path)
void bind () const
void unbind () const
GLint get_attrib_location (const std::string &name) const
GLint get_uniform_location (const std::string &name) const
void bind_frag_data_location (const std::string &name)
void bind_frag_data_location (const std::string &name, const std::string &name2)
 operator bool ()

Public Attributes

std::string shadername

The documentation for this class was generated from the following files: