This is the complete list of members for VertexGeometry, including all inherited members.
act_bones (defined in Geometry) | Geometry | |
actDepth (defined in Geometry) | Geometry | |
ArrayType enum name (defined in VertexGeometry) | VertexGeometry | |
AT_ANIMATION enum value (defined in VertexGeometry) | VertexGeometry | |
AT_COLORS enum value (defined in VertexGeometry) | VertexGeometry | |
AT_NORMALS enum value (defined in VertexGeometry) | VertexGeometry | |
AT_POSITIONS enum value (defined in VertexGeometry) | VertexGeometry | |
AT_TEXCOORD enum value (defined in VertexGeometry) | VertexGeometry | |
AT_TEXCOORD1 enum value (defined in VertexGeometry) | VertexGeometry | |
AT_TEXCOORD2 enum value (defined in VertexGeometry) | VertexGeometry | |
AT_TEXCOORD3 enum value (defined in VertexGeometry) | VertexGeometry | |
AT_TEXCOORD4 enum value (defined in VertexGeometry) | VertexGeometry | |
bones (defined in Geometry) | Geometry | |
bones_helper (defined in Geometry) | Geometry | |
BuildVBO() | VertexGeometry | |
CreateDictShaderSpecificUniforms(unsigned int id) | Geometry | |
CreateDictShaderToVBO(unsigned int id, std::map< std::string, int > dict) | Geometry | |
CreateDictShaderUniforms(unsigned int id, std::map< std::string, int > dict) | Geometry | |
distToCam (defined in VertexGeometry) | VertexGeometry | |
Geometry(void) | Geometry | |
Geometry(unsigned int type) | Geometry | |
GeometryType enum name (defined in Geometry) | Geometry | |
GetDictShaderToVBO(unsigned int id) (defined in Geometry) | Geometry | |
GetDictShaderUniform(unsigned int id) (defined in Geometry) | Geometry | |
GetShader(unsigned int id) | Geometry | |
GT_ParticleGeometry enum value (defined in Geometry) | Geometry | |
GT_VertexGeometry enum value (defined in Geometry) | Geometry | |
Local (defined in Geometry) | Geometry | |
m_animation_count (defined in VertexGeometry) | VertexGeometry | |
m_AnimationVertex (defined in VertexGeometry) | VertexGeometry | |
m_bones_count (defined in Geometry) | Geometry | |
m_color_count (defined in VertexGeometry) | VertexGeometry | |
m_ColorArray (defined in VertexGeometry) | VertexGeometry | |
m_dict_shader_uniform (defined in Geometry) | Geometry | |
m_dict_shader_vbo (defined in Geometry) | Geometry | |
m_geometrytype (defined in VertexGeometry) | VertexGeometry | |
m_index_count (defined in VertexGeometry) | VertexGeometry | |
m_IndexArray (defined in VertexGeometry) | VertexGeometry | |
m_MatrialObjs (defined in Geometry) | Geometry | |
m_modelMatrix (defined in Geometry) | Geometry | |
m_normal_count (defined in VertexGeometry) | VertexGeometry | |
m_NormalArray (defined in VertexGeometry) | VertexGeometry | |
m_OffsetMatrix (defined in VertexGeometry) | VertexGeometry | |
m_oldModelMatrix (defined in Geometry) | Geometry | |
m_PositionArray (defined in VertexGeometry) | VertexGeometry | |
m_rendertype (defined in Geometry) | Geometry | |
m_shader (defined in Geometry) | Geometry | |
m_shader_uniforms (defined in Geometry) | Geometry | |
m_TextureCoords (defined in VertexGeometry) | VertexGeometry | |
m_TextureObjs (defined in Geometry) | Geometry | |
m_type (defined in Geometry) | Geometry | |
m_vao_id (defined in VertexGeometry) | VertexGeometry | |
m_vbo_animation (defined in VertexGeometry) | VertexGeometry | |
m_vbo_tex (defined in VertexGeometry) | VertexGeometry | |
m_vbocolor (defined in VertexGeometry) | VertexGeometry | |
m_vboind (defined in VertexGeometry) | VertexGeometry | |
m_vbonorm (defined in VertexGeometry) | VertexGeometry | |
m_vbovert (defined in VertexGeometry) | VertexGeometry | |
m_vertex_count (defined in VertexGeometry) | VertexGeometry | |
oldBones (defined in Geometry) | Geometry | |
operator<(VertexGeometry i) const | VertexGeometry | |
operator<(VertexGeometry *i) const | VertexGeometry | |
renderTo3DTexture (defined in Geometry) | Geometry | |
RenderType enum name (defined in Geometry) | Geometry | |
RT_POINT enum value (defined in Geometry) | Geometry | |
RT_TRIANGLE enum value (defined in Geometry) | Geometry | |
SetDictShaderToVBO(unsigned int id, std::map< int, int > dict) | Geometry | |
SetDictShaderUniforms(unsigned int id, std::map< int, int > dict) | Geometry | |
SetShader(unsigned int id, MyShader *shader) | Geometry | |
start_time (defined in Geometry) | Geometry | |
TextureType enum name (defined in Geometry) | Geometry | |
TT_Ambient enum value (defined in Geometry) | Geometry | |
TT_Bumpmap enum value (defined in Geometry) | Geometry | |
TT_Diffuse enum value (defined in Geometry) | Geometry | |
TT_Emissive enum value (defined in Geometry) | Geometry | |
TT_Normalmap enum value (defined in Geometry) | Geometry | |
Update(float *positionsArray) | VertexGeometry | |
Update(float time, float duration) | VertexGeometry | |
update_bones (defined in VertexGeometry) | VertexGeometry | |
useNormals (defined in Geometry) | Geometry | |
useTextures (defined in Geometry) | Geometry | |
VertexGeometry(void) | VertexGeometry | |
VertexGeometry(int vertsize, int trigSize) | VertexGeometry | |
VertexGeometry(glm::vec4 *positionsArray, glm::vec3 *normalArray, glm::vec4 *colors, glm::vec2 *texCoord, glm::vec4 *texCoord1, glm::vec4 *texCoord2, int *indexArray, int vertsize, int trigSize) | VertexGeometry | |
VertexGeometry(glm::vec4 *positionsArray, glm::vec3 *normalArray, glm::vec2 *texCoord, glm::vec4 *texCoord1, glm::vec4 *texCoord2, int *indexArray, int vertsize, int trigsize) | VertexGeometry | |
VertexGeometry(glm::vec4 *positionsArray, glm::vec3 *normalArray, glm::vec2 *texCoord, glm::vec4 *colors, int *indexArray, int vertsize, int trigsize) | VertexGeometry | |
VertexGeometry(glm::vec4 *positionsArray, glm::vec3 *normalArray, glm::vec2 *texCoord, glm::vec4 *bones_weights, glm::vec4 *bones_indices, glm::mat4 *bones_matrizen, int *indexArray, int vertsize, int trigsize, int bonesize) | VertexGeometry | |
VertexGeometry(glm::vec4 *positionsArray, glm::vec3 *normalArray, glm::vec2 *texCoord, glm::vec4 **animation, int *indexArray, int vertsize, int trigsize, int animationsize) | VertexGeometry | |
World (defined in Geometry) | Geometry | |
~Geometry(void) | Geometry | virtual |
~VertexGeometry(void) | VertexGeometry |