Code Documentation
CreateVBO Method (name, attributeArray)
Visualisierung2Visualisierung2ViewerFormCreateVBO(String, array<Single>[]()[][])
Staircase-Aware Smoothing of Medical Surface Meshes
Creates a vertex buffer object holding the provided attribute data.
Declaration Syntax
C#Visual BasicVisual C++
private void CreateVBO(
	string name,
	float[] attributeArray
)
Private Sub CreateVBO ( _
	name As String, _
	attributeArray As Single() _
)
private:
void CreateVBO(
	String^ name, 
	array<float>^ attributeArray
)
Parameters
name (String)
The name of the attribute to be stored in the buffer.
attributeArray (array<Single>[]()[][])
The attribute data to be stored in the buffer.
Return Value
The OpenGL VBO handle.

Assembly: Visualisierung2 (Module: Visualisierung2) Version: 1.0.0.0 (1.0.0.0)