Applies a Laplacian filter to each vertex of the provided mesh to smooth it.

C# | Visual Basic | Visual C++ |
public static void SmoothLaplace( BusyWindow busyWindow, Mesh mesh, LoadingMode loadingMode, int iterations, float weight, float[] vertexSmoothingWeights = null )

- busyWindow (BusyWindow)
- If a BusyWindow instance is provided, the progress of the method is shown there. May be null.
- mesh (Mesh)
- The mesh to be smoothed.
- loadingMode (LoadingMode)
- The steps necessary when reloading the smoothed mesh.
- iterations (Int32)
- The number of smoothing iterations to be performed.
- weight (Single)
- The Laplacian smoothing weight.
- vertexSmoothingWeights (array<Single>[]()[][]) (Optional)
- Per-vertex smoothing weights to be multiplied with the Laplacian smoothing weight to perform nonuniform smoothing. If this parameter is null, uniform smoothing is performed.