2 #include "IRenderable.h"
11 virtual void initialize();
12 virtual void bindResources(
const Shader * shader);
13 virtual void unbindResources();
16 const float * _vertexPositions;
17 const float * _vertexColors;
18 const int _numVertices;
20 unsigned int _vboColor;
Definition: IRenderable.h:11
Definition: BasicColoredRenderable.h:4