Vis 2
Kinetic Visualization for 3D shape and structure
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ObjectManager Class Reference

#include <ObjectManager.h>

Static Public Member Functions

static void Initialize ()
 
static IRenderableCreateTestTriangle ()
 
static IRenderableCreateColoredTestCube ()
 
static IRenderableCreateMainModel ()
 
static bool AttachRenderer (IRenderable *, std::string)
 

Static Public Attributes

static std::string Model ="Pumpkin.obj"
 

Detailed Description

Manages the general 3D objects (not particles) in the program and links them with Renderers


The documentation for this class was generated from the following files: