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ShaderManager.cpp File Reference

ShaderManager class implementation. More...

#include "ShaderManager.hpp"
#include <stdlib.h>

Variables

const std::string fName = "1_geometry"
 
const std::string depthMap = "depthMapShader"
 
const std::string ambientOccl = "ambientOcclShader"
 

Detailed Description

ShaderManager class implementation.

This class represents the implementation of ShaderManager.