fluidvis
sx::RenderTarget Member List

This is the complete list of members for sx::RenderTarget, including all inherited members.

applyBlendFactors(BlendFactor fragmentBlendFactor, BlendFactor targetBlendFactor)sx::RenderTargetstatic
applyDepthTest(DepthTest test)sx::RenderTargetstatic
applyWriteDepthBuffer(bool write)sx::RenderTargetstatic
beginRender(Shader &shader, vector< Texture * > &textures, const string &resourceID)sx::RenderTarget
beginRender(Shader &shader, vector< Volume * > &textures, unsigned int layer, const string &resourceID)sx::RenderTarget
clearColorBuffer()sx::RenderTargetstatic
clearDepthBuffer()sx::RenderTargetstatic
clearTarget()sx::RenderTargetstatic
endRender()sx::RenderTarget
getHeight() const sx::RenderTarget
getID() const sx::SXResource
getWidth() const sx::RenderTarget
idsx::SXResourceprotected
isLoaded() const sx::RenderTargetvirtual
isRenderingToDisplay() const sx::RenderTarget
load()sx::RenderTargetvirtual
RenderTarget(const string &id)sx::RenderTarget
setHeight(int height)sx::RenderTarget
setRenderToDisplay(bool renderToDisplay)sx::RenderTarget
setViewport(int x, int y, int width, int height)sx::RenderTargetstatic
setViewport()sx::RenderTarget
setViewport(float xFactor, float yFactor, float widthFactor, float heightFactor)sx::RenderTarget
setWidth(int width)sx::RenderTarget
unload()sx::RenderTarget
~RenderTarget()sx::RenderTarget
~SXResource()sx::SXResourcevirtual