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sx::Shader Member List

This is the complete list of members for sx::Shader, including all inherited members.

addShader(const string &code, ShaderType type)sx::Shader
addShaderFile(const string &path, ShaderType type)sx::Shader
addTransformFeedbackBuffer(const string &identifier)sx::Shader
createTextureSlot()sx::Shader
freeTextureSlots()sx::Shader
getErrorLog() const sx::Shader
getID() const sx::SXResource
getProgramID() const sx::Shader
getTargetLocation(const string &identifyer)sx::Shader
getTransformFeedbackBuffers() const sx::Shader
getTransformFeedbackLocation(const string &identifyer)sx::Shader
getUniformLocation(const string &identifyer)sx::Shader
idsx::SXResourceprotected
isFragmentShading() const sx::Shader
isLoaded() const sx::Shadervirtual
isTessellating() const sx::Shader
isTransformFeedback() const sx::Shader
load()sx::Shadervirtual
lockTextureSlots()sx::Shader
Shader(const string &id)sx::Shader
Shader::getAttribLocation(const std::string &identifyer)sx::Shader
unlockTextureSlots()sx::Shader
use()sx::Shader
~Shader()sx::Shader
~SXResource()sx::SXResourcevirtual