Point Cloud Viewer  1.00
A Viewer to display point clouds with phong shading by converting them to splats.
Light Member List

This is the complete list of members for Light, including all inherited members.

colorLight
distance(Entity &to)Entity
distance(float x, float y, float z)Entity
Entity(float x, float y, float z)Entity
Entity()Entity
EntityMoveable()EntityMoveable
EntityMoveable(float x, float y, float z)EntityMoveable
getPos()Entity
getVaoOutput()Light
intensityLight
Light()Light
Light(QColor color, float intensity, float x, float y, float z)Light
modelMat (defined in EntityMoveable)EntityMoveableprotected
move(QVector3D &vec)EntityMoveable
reset() overrideLightvirtual
rotate(QVector3D &axis, float angle)EntityMoveable
scale(float value)Lightvirtual
setPos(QVector3D &pos)Entityvirtual
setPos(float x, float y, float z)Entityvirtual
xEntity
yEntity
zEntity
~Entity() (defined in Entity)Entityvirtual
~EntityMoveable() (defined in EntityMoveable)EntityMoveable
~Light() (defined in Light)Light